So at work I wasn't doing very much character stuff so I started making these busts so I can ward off the rust. I am going to try and do these all without symmetry. So far it has been a huge pain! I have been taking lots of pics of friends so that I can hopefully do these weekly for a while. Also, first post on Polycount!…
Hello everyone, this is my Comicon 2010 entry. This character is Senile Old Spider-man. Lowpoly was rendered in 3ds Max viewport with Xoliul's viewport shaders. Beauty shot was rendered in Mental Ray. Hope you'll like it =) WIP here: http://www.gameartisans.org/forums/showthread.php?t=16939
Thanks for all the input everyone but sadly I cant continue this month. Exams are starting in 3 weeks and I need to focus on those way more now. Once I'm done I'll try out next months challenge!
Begin protracted training montage Ok guys, I really need the practice so I'm going to be doing a head sculpt per diem until the start of Siggraph. Unfortunately I can't really work weekends because I wont have access to a good computer anyway here is the first sculpt this week, i decide to go with something low key and…
Hi polycount , I decided to remake the concept "crystal" designed by the talented artist "masaki". I have already begin 3 texture about this project you can see on this post. And now I poste the middle part of the concept. I don't remake EXACTLY the same thing than the concept but it's a inspiration. So, I know the crystal…
Hey guys, here's my CC2010 entry. It's Revy from the Manga/Anime Black Lagoon. This is my first "next-gen" character I've made and I've learnt a lot while making her. There are a few places where I rushed a bit like the guns and the pedestal and things are just crap due to my inexperience to sculpting like the laces of the…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
This was a project I did last weekend. EDIT - Sketchfabs added below The goal: create an animated character from scratch, from a single concept image to in-game(UE4), in 3 days. Day 1 - sculpting in Zbrush(high-poly creation) Day 2 - retopo/UVs/map baking/texturing Day 3 - rigging(CatRig)/skinning/animation/in-game Some…
My team and I would like to share a school project that we had to complete in a span of 7 weeks. This project was made at National Art and Design (NAD) center in Montreal Canada. Our goal was to create a side scroller depicting an atmospheric fantasy setting involving mysterious beings.We had a great learning experience…