Gday everyone! i was wondering if someone could help me out, i got a new toy a Portable digital recorder, so i can record foley sounds ect. Now i need something to practise on and so i can start putting together a demo reel, if anyone one has some video of a game they are working on, or a scene you have rendered without…
Hello, good people of Polycount! Since I haven't modeled anything personal in... ever, I decided to start working on a series of characters to keep me busy after work hours. The concepts aren't incredibly fleshed out, since they were all just digital doodles, but I liked them enough to start working on them, sooo... here…
This is my first try at retopologizing a female body, and I'm not sure if its good for rigging and posing / animation. The limbs are missing, but those are easy to do, my main concerns are the torso, the hips, and the shoulders: Thanks in advance :)
i geuss this topic title isnt confusing its a map for the mod mechassault genesis, ofcourse i cant make the entire island, so im making parts of it that ar recognisable from the anime show:
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…
THIRD UPDATE : Deblocking is done, some little details to correct, but due to the deadline getting closer really fast, I had to make some sacrifice :P Oh and the mouth and the backspine need to be animated as well ! [ame] https://www.youtube.com/watch?v=lLOHzK5bKik[/ame]
Fantastic! Thank you. I haven't animated in almost 10 years so the animation tricks are buried a bit deep. The model swap will work perfectly, plus I can add that to the controller to make it seamless.
Hi guys, Working on a game, want my scenes to construct themselves similar to Game of Thrones intro on HBO. Feel free to contact me if you're interested in the gig.
Not sure what will come out of this, but we are currently looking for a Blender (that is a must) freelance animator who is willing to open-source his work, and be paid by community funds pooling: http://forum.freegamedev.net/index.php?t=msg&th=613&start=0&S=b0a906524b81d200013a767854b05121 Currently there isn't a big…