Thanks Jessica! I've been working on my new site and getting some newer images up there, still haven't made the changes live. I've been waiting on feedback from a print company because I want to sell some of my artwork through my site. Hopefully it will be soon. Here's the latest image, I really had a lot of fun with this…
hmm, you could use this as a base and do a retopo mesh over it that has proper edgeloops in to retain important forms. Then use that as a simpler sub-d option. Running it through topogun is pretty easy and fun. Is this a solo project? I would say go out and grab a character (and prefferably experienced anim) guy to help…
Indie publishers, heh :P Anynway, best time is free time, that's where most people relax and do fun stuff outside of work, this is also a great time to make that nice sweet indie game while still paying for ones living. It can and will be exhausting but ensures that your economy doesn't go crashing. (Having a job is…
Thanks for the comments :) @GrimFiction: Hologram signs you say? No cyberpunk scene would be complete without it :P haha - I have added a couple of 'TO LET' holo signs and plan to add more, but perhaps combine it with large electronic billboards and traditional posters too, so there's a good mix. Not had a great deal of…
You will progress slower but more steadily in a college. For example I learned by myself in 6 months what is taught in 2 years on college. However I havent practised as much. And BOY it is so frustrating when you try to find an answer by yourself. But in the end you have solid knowledge by yourself. I guess both ways are…
wow looks great man! your rendering lives up to your name! Couple things I was thinking - 1. was hoping for wireframes and texture flats mainly. Is Chronos procedural textured? if not, you did this solo? projection mapping? haha :poly142: 2. on the interactive portion, the color bar at the top looks like it could be a…
if you wont use real world heightmaps from terrain party then you probably ought to study real world geography and then you can paint a basic heightmap to lay in the general shape, or if that app lets you manually draw elevation do so. Basically define the high ground and from there you can do water simulations to erode…
This character is for a game I'm soloing, entitled "The Chronicler's Catalyst". I post updates on other parts of the game at: http://zetheros.com. I spent a few years smithing plate armour. Zetheros wears a blend of 15th-16thc Gothic and Maximilian plate, with fantasy elements that would work IRL, as this 3d model will…
Hey all, I was just wondering if there is a way to apply a texture to just one area of the uvs without relying on a mask in Ddo. Basically, I want to add a checkered paint area over the top of just one area that shares a material ID with other surrounding areas on a Warhammer 40K prop I'm doing. Will I just need to do this…
Hi! Im Grumfy, and im solo developing at the moment a 2d platformer story mobile game. The theme of the game is about a kid named Phil who doesn't like breakfast who get stuck in this nightmare where he needs to fight off the enemies, complete puzzles and finish missions to progress further to his final goal, which is get…