I am in the process of creating some models to be put into udk. Its working towards my dissertation experiment and I am very short on time and it seems I have alot to learn :'). I have already created some and the question just popped into my head while I am creating a stair-well. I wish I had asked earlier because it…
Anyone have a good tutorial on how to setup cameras and render a still/wireframe in UDK? I can create a camera but don't know how to look through/render from it.
Hello Polycounting slaves My next project is a group project together with 4 of my classmates, it is a school project with the theme "Out of Oil", deadline 1st of June, and the scenario we were given is as follows: Back in 1973 Earths oil supply came to an end and no one had come up with a substitute. Today, anyone still…
Hello everyone! This is a test that I have been working on to see how far I can push zbrush as part of my environmental art pipeline. Everything that you see in this scene was sculpted and polypainted in zbrush. My basic process was to find an inspirational piece of concept art. I chose a Blizzard concept for Diablo 3 by…
so yet Another environment, again extremely modular (next time I'll do a more natural environment:P) The scene setting is heavily inspired by The village from the Movie Waterworld. Which is settled in a world consisting only out of water, this village is floating around on sea and shows a lot of features unique to this…
Is there a UDK store for game assets; something similar to the Unity store? I thought I remember reading it somewhere but my searches have come up empty.
this is my latest project, a futuristic spaceship created using photoshop, max, and UDK i would appreciate any feedback or comments :) [IMG][/img]http://imageshack.us/f/43/spaceships.jpg/