I apologize in advance if this thread exists, I did a search and couldnt find anything. Ive been doing some digital painting on my older Cintiq 21 UX, I then checked the colors on my other monitor and they seem significantly dulled and off, almost washed out. The Cintiq and other monitor colors are as close as I could get…
Originally made for Nuclear Dawn by Robert Briscoe, Russia is finally 100% ready for Off Limits. It's went through a lot of playtesting and design changes over the past 16 months since I got it from Rob, for those interested I made a long post about what I've done to make it work for the Off Limits game play, you can read…
This is the second skin by me and I wanted to share it to ensure that a large amount of people see it. I hope you all enjoy it and be sure to upvote it as well as share it to other peers. The brief for this design was originally satan, however; I went on to do more connotating features towards satanic/roman catholic…
Hi all! Have finished my personal project and decided to share it with you. Based on awesome concept by Ivan Taranenko https://www.artstation.com/artwork/Q0d9Z 19806 tris 4k textures PBR Modeled in 3ds MAx, sculpted in Zbrush, unwrapped in Unfold 3d, textured in Substance Painter, rendered in Marmoset. For more…
(Man 1)This is a lovely golf course, I'm tempted to join the club. (Man 2)I'm afraid you can't. (Man 1)You mean they discriminate against Scots? (Man 2)No, they just don't want assholes in the clubhouse.
I'm making a test scene in CE3 and I need to turn off sunlight and use a basic 3 point light setup. I have a totally enclosed space yet the sunlight is essentially shining through and overshadowing the lights I have placed. I thought that turning the time of day to midnight might help but it desaturates my model due to…
Don't worry about it Sama. In FF I 'miss' maybe once out of a hundred times if I don't have some kind of status affliction like blind, but in Bioware games I only get a hit once in 10 times. :poly124: And its far less jarring in turn based because of the nature of it. Staring down a scope and shooting from point blank…
I just played Darkwatch 2005 in PS2. I'm surprised how great this game could have been in its time. I spiraled to searching what went with the IP itself and the studio. I feel bad about what happened to the studio and the creators. This was easily another iconic Playstation IP everyone could have enjoyed today if it…