Yeah sony support sucks ass, I lost the cd that allowed me to transfer video from my HD camcorder to my PC and they said it would cost me $75 for a new cd. So since a $75 cd basically held the $800 camcorder hostage i decided to buy and just sell the camcoder and all on ebay and go to another company. I would totally…
On the 1st wireframe, you can get rid of the loops on the left and right, and use face weighted normal/edit the vertex normal to achieve the look you are going for. With tileables, there isn't really any other option to do what you are looking to do without adding geometry. I use maya, and a tool called migNormals tools to…
Heh, new goal for the low poly is 20k tris. Just finished doing one of the legs, and it weighs in at 2k, multiplied by 4 is 8k just for the legs. I had to do some aggressive cutting to get it down to 2k. All the bolts are adding up (about 800 tris for bolts just on a leg), but they are thick enough to need a 6 sided…
i'm not sure how i feel about cloud computing gaining momentum.... on one hand the technology is really cool and opens up some great crossplatform possibilities, but at the same time i dont want it to get out of hand where in 10 years i dont have a single piece of localy operated software. The need to not upgrade ones…
Looking pretty good so far--the main trouble I see is related to the buttstock and pistol grip (but look very lumpy), as well as issues inherited from no quite capturing the width of the receiver properly. The magazine (a clip is a bent piece of metal holding rounds together, like for the Garand) is far too skinny. .308 is…
My girlfriend bough an Acer 6930g http://www.notebookcheck.net/Review-Acer-Aspire-6930G-Notebook.13876.0.html about 6 months ago for about 800$. specs : Intel Core 2 Duo T5800 2 GHz 2 MB cache (i think) 4G RAM 9600 GT 512 MB Ram 320 GB harddrive 16" display (which looks quite good) Handles 3ds max or zbrush or mudbox very…
Looking better. I think you should play with the lighting a bit though. Getting the lighting and atmosphere established will help you along so you can make your assets match the atmosphere. With the leaf-less trres: You could try using more alpha-mapped dead branches to bring the counts down. A tree used that much should…
As far as I read is that they started with 80k and then noticed that it dosnt work as they want, or is too much, not sure, and then vent back to something around 40-50k Killzone characters are around 40-50k but those are people pushing the boundaries hard Last gen was from 15k and up, I think Unreal tournament 3 was around…
Yes you can have any scale you want. If you got X 256 Y something Z something then it would snap modularity on X but not on Y Z. For some meshes this is fine. It all depends on what you are doing. Combination = 32+64=96. It doesn't has to be 64 128 256 etc only. 108 for example is fine also. As it is 64+32+8+4 which is…
Thanks Magno :D I really appreciate the positive feedback. Here is what I am thinking is my final sculpt: And here is my attempt at a low poly. It is 450 tris, I know I could get it lower (or maybe shift some from the grip to the hilt) but I have no idea how to go about doing it. Any pointers on retopology would be…