Hey, I released a tutorial series on how to create this stylized rifle from fortnite. Here is the link to that: https://www.artstation.com/artwork/8lZrDO Feel free to follow my artstation and my youtube channel as I will be releasing a more polished tutorial soon (this one was recorded a year ago) thanks
Been a while since i made something, i always see blades etc so i wanted to give it a go. Using this ref for inspiration, rather then a straight copy. This is the High Poly so Far, can you tell me all the glaring errors i need to fix ?
This is a personal project, I have done for practice. I want to give special thanks to Anton Kuhtitskiy, for the concept, Comments and critics are most welcome. Texture in Substance painter. More Render you can see given link below. Thanks https://www.artstation.com/artwork/R3za2m?commentId=4031363
Hi Guys. First post on polycount. Just wanted to get some feedback on some props I just finished. I followed 3dmotive's tutorial on hand-painting and wanted to create somethings based what I learned. Any comments would be appreciated. Thanks. Based on concepts below (not by me):
I like it :D How ever...The Spiked ball at the bottom creeps me out a bit I imagine swinging that and it hitting me in the back or upper arm I imagine using my weapons before i finalize them is all
Hi guys ! This is my last personal project developed in two months during mentorship to my student and friend Leonel Santos. We took the concept on the internet, we do not know who and the artist, If anyone knows please let me know to put the credits. Thank you guys! Feedbacks are always welcome! TurnTable:…
Is it possible to make this sort of pattern and deform it with a "flow map" in Substance? For e.g use a user-painted mask to drive the form of the individual leafs. How would one go about making them swirl like this without massive general distortion? I tried using a directional blur but that doesnt work. The effect is…
Probably the best weapon texturing I've ever seen. Attention to detail here is amazing, you've really captured the metal on that AK. I'd love to see a tutorial or some texture flats.