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Plastic Stippling Effect on Weapons

polycounter lvl 7
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mrgesy polycounter lvl 7
Is it possible to make this sort of pattern and deform it with a "flow map" in Substance? For e.g use a user-painted mask to drive the form of the individual leafs. How would one go about making them swirl like this without massive general distortion? I tried using a directional blur but that doesnt work.

The effect is sort of like fur but instead of hair strands, we have these leaf shapes. 

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