Is it possible to make this sort of pattern and deform it with a "flow map" in Substance? For e.g use a user-painted mask to drive the form of the individual leafs. How would one go about making them swirl like this without massive general distortion? I tried using a directional blur but that doesnt work.
The effect is sort of like fur but instead of hair strands, we have these leaf shapes.
i think Shape splatter wiith vector map multiplier for rotation. You need a special normal map as a vector input where the slope is following the direction you need
i think Shape splatter wiith vector map multiplier for rotation. You need a special normal map as a vector input where the slope is following the direction you need
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If you want to control it by painting,there is a flow map tutorial for painter on the allegorithmic site
poopipe Will look into the tutorial. Thanks!