I want to create a simple command, that will take the selected components and align them to a point under the users mouse, limiting the movement to a single axis. This can be done in default Maya but its cumbersome and involves multiple steps: * Select components to be moved * Activate the axis they are to be moved along…
Hi. my name is Adrian I originally from the middle east, I’m a 3d artist specialized in creating hard surface 3d models for Tripple A video games. I started my 3d artist career by creating game assets for local mobile games liek shofer and I gradually shift my art for next-gen pc and console. I have over 5 years of…
Main responsibilities: design of 3D models for video games and mentoring junior team members. Requirements: * Min. 5 years of experience in modeling low- and high-poly objects * Ability to create textures for designed models * Creativity, artistic skills and sense * Knowledge of current trends in video game visual design *…
Check out this dish of afternoon eye-candy. YUM! * Stefan Morrell with another fine example in environment creation. * Coolvibe, for only the coolest. * Eat3D expands, and brings streaming content. [caption id="attachment_491" align="alignright" width="180" caption="Click to head over to CGTalk and see Morrell's latest,…
There's always going to be some distortion. There's always going to be a slight variance in pixel density. You could turn all those circles into strips if you wanted. Then scale them to match densities. It's all about optimizing, not finding the perfect solution. The front face of your cylinder will always be distorted…
Pokemon prompted me to Pirate DS games for a while since I didn't want to pay another +$30 to get essentially the same game. Some of the R4 hacks were also extremely convenient for breeding, infinite TMs, and so forth. Not to mention I could have all my games in one cartridge. But the 3DS DRM is/was much tougher to crack…
I like the idea of discouraging cliche's instead of voting the most cliche thing to the top of the pile. I love it when things are open and free to creative input instead of highly shoehorned like DW. "You can make a medic but they can't have more than 2 arms, they must be exactly the color of your forum and they must fit…
why not try out either Opera or Chrome (or heck even Safari if it its available without the itunes update crap). I have tried basically any browser in the past because I always need the latest kick, something that is more speedy, smarter when it comes to shortcuts or simply comes with lots of powertools, and because I…
Thanks keen! yeah, that's pretty much my workflow, but I always get lost at the block in colors phase. I never know how many to block in, is it only the big shapes, some colors are so hard to see etc. so I'm trying to try new things but blah I always give up and start blending too soon I think. I'm getting better at the…
some stuff is wrong what you just said jkm Cg HLSL GLSLCg was developped by Nvidia, it was the first high-level language for the mass market sorta. In a cooperation project HLSL was made with Microsoft, hence Cg and HLSL are very close codewise, and often no translation is necessary. Cg supports a few more things than the…