the background graphics are awesome but i hate cell shading and btw the girl's dress is not cell shading. also i don't understand why the girl's poly-count is like Nintendo DS specification while everything else is much higher. and one of the purposes of prerendered backgrounds is so that the realtime models can have much…
I find it funny that people that where born in the mid 1980's are latching onto 8bit nintendo, GI-Joe, Transformers and Star Wars as if it was some how the stuff they where raised on. Sorry guys maybe your big bother was raised on this stuff, but really by the time you knew what 8bit was there was SNES, GI-Joe and…
I've got to convince some people that closed face geometry isn't always the standard. I know that we don't require ass-tight geometry in UT3, but what other (licensed) engines or platforms out there do you guys know about or use that allows floating geometry? Also, if your studio uses a proprietary engine, can you tell me…
We are currently looking for a 3D artist to mimic the style of Nintendo's Animal Crossing. This is a paid position. We are ready to pay you per model. If you are unsure what entails Animal Crossing art style, here is a texture map from one of the characters in the game: The texture map is rather simple and doesn't contain…
Gearbox Software is hiring! Award-winning video game developer Gearbox Software is looking for talented developers to work on upcoming titles for next generation consoles, Windows PC and the Nintendo DS. Open positions for veteran talent include: game programmer, experienced level designer, 3D modeler, concept artist, and…
Hey everyone! ###Latest Update### ###Initial Post### Here is a new personal project, this is based on the Priest 0101 concept by Aleksandr Nikonov. I chose this one because I really liked the storytelling elements, and also it's a bit different than the fantasy type art I had in my folio. Story: The way I interpreted this,…
Hai Polycount community, I want to share my latest personal project. This is my entry for the second Retrogasm 2018 Art Competition on Facebook . The contest's goal is to recreate a character from a game older than gen 6 consoles and bring it into modern standards. I chose one of my favorite characters from my childhood,…
When I was maybe 8 years old I had a couple of Nintendo Game and Watch games (Mario Bros and Goldland) that pissed me off so much that I took them out behind my house and smashed them to pieces with a hammer! I've never done anything else like that, but when I was deep into Mario Kart DS addiction I did drop the cartridge…
Look at this thread: http://polycount.com/discussion/187512/recently-hired-in-aaa-show-us-your-portfolio Even if none of the art from Nintendo, SEGA etc don't officially exist on Artstation, why not be the first to do it? You don't have to wait on these companies to tell you what to do. Be the first to take iniatiave and…
I think they should start taking Nintendo's game as examples. Basically, instead of adding more and more little unpolsiehd stuff over episodes, they should really start re-modeling the GROUND base of their game to make it work. To think we have almost 10 AC episodes now and the parkour which has been there since the first…