Hi Everyone, this is my entry for the Riot Contest. This is the 2nd time I enter the contest. I still don't play the game and I have no Idea about all the champion.The first one I did back then in 2014 is Zyra. This time I did read some biography and Story of the champion hoping I can find something that could get my…
I found this to happen too when using the face level selection in volume select. I could reproduce it with every Gizmo method, even if i choose a second geometry to select the faces: there are always stray faces selected. Vertex level selection works as expected. I suspect it being a bug in the modifier. BTW: it happened…
Been working in games as a modeller/texture artist for over 10 years and haveworked on a large variety of projectscheck out my artstation for more images https://www.artstation.com/mikerusby99 contact m3dchar68@yahoo.com for enquiries Outplay Entertainment - Alien Creeps 2016 (ish) practice piece 2017 piggy gold miner King…
ABOUT ME I usually do mechanical designs in pixelart and have alot of fun making miscellaneous things and weapons of all kinds, but I am experienced in gemedesign and have a avarage understanding of programming. Not a forward thinker, but i am a ready to go bundle of energy.Probably my strongest skill is fast…
You know i tried it, but it was a bit too glitchy for me. the sensitivity for the pen pressure wasnt correct. I thought it was something on my computer but when i switched to 2015 it worked fine. Also the retopologize function in 2016 was crashing my computer way too much compared to the 2015 version. Until 2016 comes out…
I've just upgraded (or downgraded as the case may be) from Maya 2016 to LT2018. In the Quad Draw tool I'm getting a noticeable delay when drawing polygons in the time between when the mouse is clicked and when a new quad appears. It's not unworkable, but it significantly slows down the process. By comparison, in 2016, I…
Where his pecs meet his arms looks funky. Normally there would be more separation and they'd insert under his deltoids higher up. So more of a U shape for the base of the pecs rather than straight across. Then on his back you've got a similar thing going on with the teres major/minor - those don't run into the arm that…
Hi All I use Maya 2010 for my work and for some reason in the last few days the hardware texturing has become really slow, to a point where is unusable. The strange thing is its random, I rebooted yesterday and it ran fine, and now this morning its gone slow again. I had this problem ages ago and I cant remember what I did…
http://www.aclfestival.com/ the ACL festival is this week. Kub has come down to hang out with me and cheeseplus for a weekend of sitting out in a field, listening to music and relaxing. :)