im probably 100% wrong but those flowers reminds me of fireweed: http://gustavus.ak.us/photos/2003/FireweedSeason-full.jpg unbloomed i guess.. anyways dont take my word for it nice work though, its great to see someone taking the time to experiment and be creative with stuff like this. especially when the results is as…
Hi fellas, decided to show my latest wip here. I started working on this model few days ago and I´d really like to finish this one, because I´m pretty satisfied with the progress. Here´s a detail on the face: The limit is 6 000 tris. Right now it´s 3070 (including some redundant tris around the mirroring) I hope you like…
Hey everyone, I am about to start using Maya and I think the structure of a book would help me learn the basics for the program. I am considering buying "Learning Autodesk Maya 8|Foundation" and I'd like to know if any of you use this book, or if there is a better starter book I could grab. Here is the book on Amazon:…
I'm surprised no one mentioned this. Tonight (Sept 23rd) from 7 to 10 there is an art show in downtown Austin with about 30 artists from Vigil Games. Come check it out if you're in the area, its all free. It's at The Art Department on 503 Neches. And then there is an afterparty at Club DeVille at 900 Red River. The…
Many games inspired me to go into my career. but these are the ones that made it easy for me to test out stuff in :D Excite Bike was one of the few games that let you make your own tracks and I loved it when I was a kid. Metroid I did not edit in any form but I drew tons of drawings of levels with repeated tile sets on…
Devin, animating tex is actually very easy in Ogre. Just make it tile and you can use scroll_anim x,y (speeds) For a decent water fall speed in the y plane: scroll_anim 0 -0.75 (I think that's it anyway.) You could probably add rotate_anim 0.3 (i think) to make it have a slight rotation and be less apparent that it tiles,…
Is the blade a separate subtool? I wasnt really sure by the answer you gave cryrid. If not, it would be worth while spliting the mesh into polygroups and then into subtools as you can subd each subtool to the maximum polycount that your machine can handle. Another option would be to retopo the blade and re-project. Also…
yeah, most studios don't really have a public front so they aren't prepared for people showing up out of the blue. I've seen it happen myself and it's funny how everyone talks about "the weird guy that showed up today" I was the weird guy that showed up at Tiburon one day back in 2003 - I dropped off a VHS tape of my reel,…
It's possible to select multiple controls using the 'cntrl' key. Shift doesn't doesn't appear to do anything in 2011. Tried to recreate the crash, using the shift key.. but no luck here. My pc was built in 2003. Winxp 64/ a single 2.01ghz, w/1 gig of ram. Seems speedy enough to animate the bulk of characters i've been…
Hi, liking your work! His upper arm seems a bit off to me, like its bending, but that might be the clothing making it look like that. Made a quick image explaining what i mean. Also the boots could have more flow in the shape and not hard lines on the sides as i tried to illustrate: Like these:…