Hello all, I am a starting modeler. Using 3ds max for 2 motnhs now. Made a tanktrap and textured it. Let me know what you think of it so far. Nooby quality at the moment lol.
just researching @ first but between daydreaming and the slow sublime view leaving earth 80 miles up... I found that I unexpectably started welling up with some pretty serious nerd tears of joy! I think because an actual manned Mars mission might actually happen in my lifetime. ( was 3 years old during the first Moon…
You'll want some foundations in design, because no job in art will not have you having to make some sort of design decisions. You'll be surprised at how many one sided concepts you'll have to model from. Second, start by choosing something you really want to make, then make it to the best of your ability, and finish it.…
If you're fairly competent, I would move on from simple objects. I found I learned the most starting out when I took on a project that put me in way over my head. Something really complicated. It depends on how best you learn though. Some people prefer to start really simple and work their way up. There's always the…
This looks like an awesome contest, and i see alot of great work already. Im just getting started but looks like plenty of time before deadline. i just wanted to make my first post while i finish choosing which character to animated.
Hi. I am a small-scale retailer from California, working in a middle of a ghetto in Inland Empire area. I studied illustration with a useless BFA, and somehow I decided to jump into studying 3DCG, not necessarily for game assets. Yeah, I guess I am a hobbyist. And I decided to start with Modo because seems like it has the…
Hey guys, I'm very passionate about everything involving gaming, and I'm looking forward to becoming a graphic designer, my question is if anyone could tell me what the steps are to becoming one or from where and how I should start my studies / career. Thank you!
Usually what I would recommend first is block everything out, especially the shapes, proportions, etc. Think of it as passes, you start with a rough one and then start adding detail with each pass. One thing that sometimes beginners can struggle with is the "overwhelming feeling" of doing or working towards a complete…
Hey all! Complete beginner to Maya here- I recently began a Digital Tutors subscription in an attempt to start creating some of my own Dota items in the workshop. For anyone who has been through this process before as a beginner, which Maya tutorials have been the best for laying the foundation? I have completed the…