Been working on this gas station environment in my spare time for a few months now. I've posted a few threads regarding this project already so I decided to make this one to condense everything. Here is my progress so far: Originally I only wanted to model a prop for fun since I haven't worked in 3d for a good while.…
Hello everyone! I'm Berk from Vagon Streams. We're excited to share that Vagon Streams is now the first Unity Verified cloud streaming solution! You can stream your Unity 3D projects directly from the interface within seconds, no need for technical setups. Simply download the plugin, create a Vagon account, and start…
🌟 Introducing our latest Unity asset 🌟 ☸️Player Status Pack 01 🎥 Watch the full demo video on YouTube and get a quick sneak peek in our YouTube Shorts. 📺 Full Demo Video: https://youtu.be/HmKxnmYGPdo🎥 Short & Sweet Sneak Peek: https://youtube.com/shorts/jEBkvk_uT8E🤓 Explore this VFX Pack now:…
I found a neat trick that scans for all MZP folders created by max usinglocal url = sysInfo.tempdir as string;local folders = getDirectories (url+"mzptmp*");--temporay MZP folders within a next step I loop through all these folders and check for at least the mzp.run file and a folder named "TexTools". However if you drag…
Hope my comment didn't come off as rude, that's kind of what I couldn't help but see haha. It's good that you've got a ton of reference to work off of though! I think you might wanna pay attention to some other things though - also me assuming you're going for a sexier lady here, even if slightly "older", should definitely…
Thanks for the feedback DemonPrincess and BagelHero. I did look at reference, the pattern I went with is just a simplified version of what I ended up going with, something like this: https://www.flickr.com/photos/sand_and_sky/2924281571/in/photostream/ Without the part in the middle. I did however not get the rolled up…
I agree with what's been said here. If you have a computer that can run Unreal 3 Ed, then you owe it to yourself to go pick it up and start making maps in it. This industry is all about keeping up with the latest and greatest, so starting a generation behind is just shooting yourself in the foot. Not to say there isn't…
I've been using the latest version for about a week. It kicks ass! The UV unwrapping is better than ever. (a very important feature for in-game modeling) The new sculpting tool is surprisingly robust. It probably won't win over any regular users of ZBrush or Mudbox, but its fantastic for anyone who already uses Blender.…
There are some interesting modeling improvements in the latest maya. As you can imagine they arnt perfect. If someone finds an issue with a mesh and smart extrude please post it here. https://help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-21E37C98-B7CA-4B9A-9883-8276FD8AB819