Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
Hey polycounters ! I'm opening this wip thread to share my progress on a character bust. The concept I will be following is an artwork by Cédric Peyraverney for Dishonored 2. Anyone wishing to comment or critique my progress is most welcome :) For this project I have three major objectives: * Uping my game in terms of…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dnamic environment? Gameloft Madrid is currently seeking a Senior Technical Artist! Job Description & Environment: As a member of the art team, your main tasks will consist in creating shaders, tools and optimizing 3D asset…
Hi guys, I'm Tom Lishman a freelance digital artist from the UK. I currently work for McFarlane Toys and NECA as a contract sculptor. In this thread I will be posting and showing progress on my various pieces as I explore and delve into the world of Game Art. Game Art has constantly inspired me to keep going, and I fell in…
Some more progress on the blockout/modeling stage. I do the UVing where I can as the blockout progresses into the modeling phase. I extracted the logo from an alpha using Zbrush-Photoshop. These will be later re-topologized and unwrapped. It will be hell (or not).
Really nice progress, this is a very solid thread. I like how much attention you’re giving to materials and how you’re documenting the problem-solving along the way.
Hi everyone! Thank you for reading and supporting this thread so far. We’ve started a new group thread for SHIFT where all team members will be posting updates. I’ll continue my progress there, please check it out here: https://polycount.com/discussion/238223/wip-shift-final-year-game-cinematic-trailer-project Appreciate…
I understand that this site is mainly for art and modeling, but to anyone who is familiar with programming (C++ mainly). Do you know any sites that feature image processing alongside with open source code. In case you don't know what I mean by 'image process' one thing for sure, it has something to do with imagery.…