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TL - Fanart and Game Assets

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TLishman polycounter lvl 8
Hi guys, I'm Tom Lishman a freelance digital artist from the UK. I currently work for McFarlane Toys and NECA as a contract sculptor.

In this thread I will be posting and showing progress on my various pieces as I explore and delve into the world of Game Art.

Game Art has constantly inspired me to keep going, and I fell in love with ZBrush and the workflows that create modern game assets. Despite falling into a position where I sculpt toys for a living (pretty damn fun!) I still aspire to break into the games industry.

My current project is a fan-art/study of a League of Legends character. I love the style and texture work of the final assets and I would love to replicate and learn the process.

Here is my current progress:

REF:
KcaKcFh.jpg

Progress:
Blocking out.
kYjU5Ue.jpg
Some details and a basic colour pass for feel.
WhFzf3U.jpg

Latest model:
ibQWKQL.jpg

Next step is to continue detailing and prep for re-topology in topogun.

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