@Alex_J Hey thanks. When I create an artwork, I focus on creating Toy-like scene and mix it with realistic shader and lighting. I try to make it look like a kid animation movie poster but I actually focus on making adults wow. Glad to hear it! and thx for the cc!
BTW the robocop toy line was fucking AMAZING!!! Amazingly detailed cars and swat tucks, and action figures with loads of guns ans other cool non gimmicky shit. I loved those toys for the sheer amount of cool crap they had and for the how cheap they were(because they were thrown into the bargain-bin day one...) I still cant…
I have a had a bit of very exciting news. I have been dabbling with toy designs for about 6 months, and one of them is being put in to a limited production run with www.patchtogether.com. HURRAH!! The toy is going to be a 12" tall plush. Here is a linky: LINKY Here is a lineup of my designs so far. Hooba is the toy being…
Saw this over a year ago when in earlier development and hated it then and still hate it now. Toys are so gimmicky and well it's not my cup of tea... Could be so many other cool games made that use toys to interact with characters. Like say "TRANSFORMERS" Imagine putting a transformers toy on the little platform and thats…
Devastator came out great. The color choices make it more like the toy than for a realistic figure, but I'm not sure what you're going for with it I'm guessing you used the toys as a reference. Either way, great job.
Is it just me or does this thing look perverse in some way, a co worker was looking to get this for someone until we had a second look at it, mind you it's for little girls! http://www.amazon.com/Dora-Aquapet-Explo...=toys-and-games Marcus Dublin Artist - Kaos Studios