I once tried to use iphone too but IMO it's those extra magic AI tricks Iphones are always trying to do for pictures or maybe their tiny matrix or tiny lens but I never been able to get anything good photogrammetry wise from iphone even saving as DNG . Even doing gazillion super close pictures. Same thing with small 12…
http://kotaku.com/5687423/la-noire-explores-the-subtleties-of-crime-with-nuanced-digital-actors The rendering quality isnt' all that hot but the facial animation is really impressive. Their pipeline sounds crazy expensive though:…
The idea is to create a research / mining facility on a planet who's sun is about to go super nova. Thought it would be a nice dramatic sky box, as mentioned in the unreal tournament streams. Heres a couple of thumbs / quick ideations. *edit: failing at attaching images*
Just sharing some work I completed! Based on Pencil Equipped's concept, Nova Siltstone, for the most recent ArtStation Challenge. I learned a ton, improved a lot, and still have a ton to improve upon for the next one. Love the way this one came out though, I really like it. Check out Pencil Equipped's work too!…
I see AI as largely beneficial; it introduces controversy in the weaker studios who use it, and is a good indicator of a poorly managed IP for larger studios. These are both good for me since I'll be competing with everyone else. While companies are firing top talent and resorting to AI slop, I'll be quietly building…
Hello!, I want to share with you my latest work as environment modeler of White Noise 2. My main task has been modeling the props and placing them on stage. I hope you like it.
Just wanted to ask all the Substance experts out there if perlin noise flow is achievable in Designer. I have played around with using slope blur to try and achieve this but failed. Was hoping someone can give some advice please.