Cole Engineering is staffing up in beautiful, sunny, Orlando, FL. We are looking for a number of positions for our game built on Unreal Engine 3. Please check them all out here on the forum. Game Designer: Minimum/General Experience: Five (5) years experience in game design on shipped titles. Functional Responsibility:…
Quick example of the gun rig I’m currently working on. I also came across a great Maya tool for creating control rig curves by Perry Leijte https://peerke.gumroad.com/l/cuHte https://vimeo.com/1172146442?fl=pl&fe=sh.gifv
Instead of 'woke' Body Type 1 & 2 or 'trad-wife' Male & Female, Project Nova will feature a brand new nomenclature for the quintessential quintuple A (AAAAA) experience; players may choose between 'Floppy Meat Walls' and 'Never Big Enough' (FMW & NBE respectively), and have altered the character creation window to reflect…
Cole Engineering is staffing up in beautiful, sunny, Orlando, FL. We are looking for a number of positions for our game built on Unreal Engine 3. Please check them all out here on the forum. Gameplay/AI Software Engineer: We are looking for multiple developers at all levels of experience. Functional Responsibility:* Work…
I made a custom calibration script (jsx), placed it in "C:\Program Files\Quixel SUITE 2.0\script\presets\Workflow\Games", by its side i placed the export profile (xml) with the same name. But there's also "C:\Program Files\Quixel SUITE 2.0\script\presets\Project" that apparently holds similar xmls as the export profiles,…
You have to format the link without the mobile URL (youtu.be) so it looks more like this, but unfortunately Vanilla Forum software doesn't support timestamped embeds, FML. So you have to copy/paste the URL into a new tab or window. https://www.youtube.com/watch?v=xKWa4WoTkV4&t=1766s
Really!! Why didnt I meet you 8 years ago, you could've saved me alot of college tuition fees and book fees. :( I think I also said that those sites such as MSDN, Dreamincode.net, etc will work for him if he has any idea (remotely) how programming works. To the OP: Use whatever method you prefer. lol ya I learned C# 2.0…