The engine needs to support explicit vertex normals for that to work in game. Guess you should ask whoever does that engine if it works. The only engine I know it works in is UDK.
What do you mean? Art is about expression, engineering is about solving a problem. Are you expressing yourself? Then it's art. Are you solving a problem? Then you're engineering a solution. It shouldn't be offensive to say that an engineer is not an artist any more so than it is offensive for someone to say that I'm not an…
Hey there, at the moment I'm doing research on real time 3d web engines targeted at interactive architectural visualization and I'm wondering if my list of up-to-date engines is complete or whether I'm missing some big players. I'm mainly interested in engines which don't require you to download any additional plug-ins ,…
Been picking at this hair for a while, mostly at the engine setup and working with a friend to do a big breakdown of how we set up the wind shader and what different wind setups could look like in engine. Breakdown coming soon!
HitPoint Studios has positions available for experienced engineers interested in active development of a core engine for Xbox Live on Windows 8 titles. We are looking for people with strong programming and communication skills to work on a moderately sized team of engineers developing a 3D game engine for titles on all…
In that case its more dependent on the engine and whoever is going to implement it as to what they'll need to get that job done. There are a lot of what-if's and they're all engine specific, and not all engines are the same... =/