Valkyrie Entertainment is looking for a talented, team oriented Hardsurface Environment Artist to contribute to our projects. This is an on-site is a paid position. This position is for US residents only and relocation assistance can be provided for those living outside of the Seattle area. Responsibilities: Modelling…
For people like me that are used to classical apps like max, modo, c4d, maya its still quicker to block things in using those programs. GoZ ensures that many apps have a direct link with Zbrush so sending and receiving models between different software is easy and reliable. It takes me longer to do hardsurface stuff in…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Half-Life 2 Modification Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for hardsurface modellers,…
Hey Kevin, thanks for the feedback. In fact i agree with you, i know environment modellers come as teams and not as an individual. However, i'm not entirely sure whether you've read everything i've written (doesn't entirely matter but i'll explain my intentions now.) My current showreel in production is 'hardsurface' and…
I am sorry if this post/troubleshooting/request abomination goes into the wrong section of the forum ! Alright , first I wanna say hello to all Polygons here :smiley: -- My grammar in english is pretty rusty althoug I can speak it rly well, sorry for that. Also I rarely create forum posts in general, so prolly my format is…
hi people! i've been working on this model learning more about hard surface modeling, made and rendered in blender and the textures in substance, it's fully rigged although i'm not the best with rigging yet.
Hello all I would love some feedback on my portfolio I put together for an entry or intermediate level artist. My artstation can be found here: https://www.artstation.com/artbyfan Any feedback or general advice would be appreciated! Thank you.