Hi, I will go for some kind of element. A fire element (beast) nurturing nature (beauty), perhaps. Hope it isnt too far out to be considered a beast, but I saw a motorcycle in the inspiration board, so I should be safe :) ============================================================== This is my submission:…
The round blockage element on the lower level seems really out of place with the rest of the grid structure. Try making it more of a square element like the rest.
these properties arent allways going to work for all elements. i checked the vray docs online and they dont say anything about maxscript interfaces to render elements. im sure they are there but they arent documented. without being able to see how to interface with the elements i cant really help.
If you use non-uniform scale outside of sub-object mode, it's going to distort the local transform space of the whole model. If you need to scale stuff, best to do it on the sub-object level: Vertex, Edge, Polygon, Element, etc.
1) Lack of clarity with elements that cannot be cobbled/synergized from existing world objects easily. 2) I usually design unclear elements on my own to clarify the elements 3) Usually an existing render tartget asset assists with converting most 2D concept art to 3D for me.