it will not kill the AAA game market it will kill the monopoly that microsoft and sony have over the distribution network. thats what the console really is. both the consumers and the producers are locked into the physical platform. with digital downloads there is no difference between the distribution network of an xbox…
also regarding the digital downloads and steam: yeah. it was nice to own disks back in the day...i don't know about you, but i have small kids...that shortens the lifespan of any disk by several years...so it's nice not to have to buy the game again every time it gets too scratched to run properly. there's also the fact…
my .02's incoming. When working on items, they aren't already packed into the uv space before you move onto the next one? Since you are making packs. Why not keep them separated items separated & when you are ready to pack multiple items together in an atlas then also provide the atlas versions? or variations of atlas…
I would develop against the Steam Runtime in the distribution of your choice. (Personally I like Xubuntu 14.04 LTS.) If your program depends on CUDA you should ship pre-built CUDA binaries with it that you build with the CUDA SDK. If your program depends on OpenCL you'll have to document that in your installation…
Ceebee, i think the big distinction to be made there, is that valve both make and publish their own games, they had the foresight to think that digital distribution would be the way forward, and made steam as their platform for distributing their own content. this gave them the flexibility to say "we make what we want to…
Thanks poopipe. Chat tells me it has true vector brushes which can be set to curve deform or distribute images randomly like some old 2d vector soft . I am so tired of Designer curves system that almost impossible to control and Painter indexed square stumps blurry brushes. is it true ? Chat hallucinates a lot again with…
I'm working on a Quake 1 map called Monastery Gardens for a while now and have released it as beta one week ago. If you play Quake 1, I would love to get some gameplay feedback (item placement, enemy placement, encounter difficulty, map layout). You need to have the Copper mod installed and use a modern engine port like…
Hi guys does anyone know of a tool that could package and distribute mods? i.e. a form of pak file distributer. I know hl2 works with gcf's but is there anyway to distribute a mod / map easily? Oh and if anyone has any Character Studio + HL 2 experience shout!
Did I say the consoles are not currently capable? Consoles are not only capable, but already doing it, with Xbox live etc. What I said was, until we have the next generation of consoles that will likely be heavily reliant on digital distribution as the main path of getting games into consumer's hands, you're still going to…