I'm working on a Quake 1 map called Monastery Gardens for a while now and have released it as beta one week ago. If you play Quake 1, I would love to get some gameplay feedback (item placement, enemy placement, encounter difficulty, map layout). You need to have the Copper mod installed and use a modern engine port like Quakespawm or Ironwail.
Visual feedback is very much appreciated as well (lighting, distribution of details, player guidance).
This is looking great. Can you please clarify the proper folder structure for installation ? The readme isn't the clearest.
Thank you for the suggestion. I've updated the ZIP file with an updated Readme file. It now explains how to install the Copper mod and the map in more detail and how to launch everything with a custom shortcut.
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Can you please clarify the proper folder structure for installation ? The readme isn't the clearest.