Hi guys does anyone know of a tool that could package and distribute mods? i.e. a form of pak file distributer. I know hl2 works with gcf's but is there anyway to distribute a mod / map easily?
Oh and if anyone has any Character Studio + HL 2 experience shout!
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Custom animations are a BEOTCH for HL2.
Half Life 2 might be a bit difficult for getting custom animations in. But it is the best engine in the industry for that sweet, sweet lip-syncing. Everytime I play around with the SDK I squeal with glee to see my voice coming out of Dr. Breen's mouth.
I got my stuff into model viewer, I have some custom animations made.
Can anyone shed any light on how I could get these ingame without coding?
I've done some hacks here and there with the QC file.
But really, I would recommend just using the model viewer. It's easier and practically mimics in-game results.
I also put him in gmod, if you guys want the files / source shout. Unfortunately I don't have webspace atm for files or proper picture links
http://www.3dshowreel.com/photo/view.php?img=727c2212d9e1acf71bd8f9fd18445c2e
You can use animations that are already in the engine, but you need a pretty decent skeleton which can be motion mapped / you'll have to code and animate a whole new character set yourself.
The engine isn't so plug and plag like ut2004 / q3, the old days were easy street compared to source.