This is a little experiment I worked on last night to test around with Unity's Animator and particle system. I think the particles came out well. They took a lot of me playing around and tweaking things and the animations were certainly fun. I enjoyed the little recoil ad squashing/stretching barrel. Model: Original/…
Just wanted to drop my latest project: Polycount: 1,492 Texture res: 4K Model in Max Texture hand painted in photoshop Render Marmoset Comment Crit always welcome :)
When I saw the art dump from Rift, I was inspired to make this. This is what I have so far on the high poly. I still need to make the top of the platform, the control chair, and bring it into Zbrush for some small details. I ended up making a couple of small modifications from the concept, but for the most part I'm trying…
Hi everyone! I have created some World of Warcraft: Warlords of Dreanor fan art. Looking for feedback on how I can improve it! Thanks! Marmoset Viewer Link Also on ArtStation.
hi, i'm a newbie with zmodeler, and i'm trying to make a predator tank from warhammer 40k i'm tryng to make this "hider" (red circle) but i've not ideas how make the rectangular substracts from the cylindric shape can you give me some hints? if i add edges to the shape for make the hole more "creased" the circular shape…
Dear Reader, I will post more of this project later, but in the mean time.... let me start working. May 9, 2016-Day 1: https://gyazo.com/f456402963a8a708e4b0fa22f968a52d From, snktraN
Hey, so been busy with christmas holidays and getting back into the swing of things at work and with the Fishing Cannon. Here is the lowpoly with bake. Its just over 4k poly's, I decided not to use the typical Wildstar limitations and place the poly's i felt were needed and tried not to waste much. I think maybe i did a…