Hey guys I do not much about coding but here is what I want Create a script to simulate key presses Enter a value through the inspector so the output changes accordingly Users enters 65, print(Pistol); Users enters 66, print(Shotgun); If the same value is entered twice for a key, switch to a secondary weapon …
i have a problem when i try to make a batch render in maya an it killing me so here is the issue i about to bath render i check the script editor and this is what appears Result: Rendering Completed. See mayaRenderLog.txt for information. // when i check the maya render log this is what appears 11/6/2011 Starting…
There is a simple example. I apply a material to the model and then I add a paint layer to this material. I paint something on this layer and see changes in 3DO. Now I delete this new painted layer while I am still in a paint mode. After that 3DO starts to show crazy things - missing metalness or roughness layers. If I…
Looks like flat-shaded look, meaning the textures aren't getting any lighting info at all. On the first example you posted, there's a material node multiplying the textures and should look fine. On your second example, you can see how the material node isn't connected to the whole node setup. Add a mix node with multiply…
Assign this to a hotkey and it will toggle the wire on/off: { string $mode = `displayPref -q -wsa`; if ($mode == "full") displayPref -wsa "none"; else if ($mode == "none") displayPref -wsa "full"; }
Bit old thread but maybe some Blender users are still reading this and find it helpful. Thanks for sharing first of all! I'm working with Blender as well and started recently to use the Quixel Suite again, therefore I created a gradient material too, before I read this, with a slightly different result in the end, compared…
Welcome to the 'Retro 3D FAQ', a thread dedicated to sharing information about the creation of 3D art for game consoles made before the age of programmable pixel shaders. If you enjoy the look of 3D games from the 90's and early 2000's, and would like to learn how to make such art yourself, this is the thread for you! :)…
Aye Yo Polycount! I wanted to share my latest scene. I have been working on this project in my spare time and really wanted to share it with you all. I have both a breakdown of the scene and a tutorial on how I did procedural generation for foliage and grass in my scene. I couldn't find any tutorials on how to do this so I…
Odds are good that you're doing arithmetic between a float 4 and a float 3 somewhere? Without the output from the log and a complete graph it's impossible to see from this image what the error is. On an unrelated note, why are you multiplying your green channel by -1 in the normal map 1? You can do that in the texture…
http://makearmanotwar.com/ btw this is a competition that might be fun for anyone out there. Lot of money to be had. I don't know much about the packing stuff and scripting and coding. I have a rough idea. We have designers that do that work. Animations depend on what you are doing. The memory point LOD define axis that…