A great looking project gives insight on one of it's more unique features. Independant game developer Black Forest Games recently started a campaign on Kickstarter for their newest undertaking, Project Giana. Last week they released the first part of their developer diary, "Morphing the World in Project Giana", by…
Hi everyone, It has been for a year and half, CyberNeon project has finally been finished! [UE4] CyberNeon4K 60FPS Video: http://www.youtube.com/watch?v=CZ4MOBSx2xw [UE4] CyberNeon 4K Screenshots: https://www.artstation.com/artwork/Z5RkbZ [UE4] CyberNeon 4K 360 Panorama https://www.artstation.com/artwork/DxNbJE [UE4]…
Hi. Sorry for english. I have a problem with using Projection Master in ZBrush, all that stuff was made in ZBrush: it's plane and sphere sculpted by hPolish brush. When I placed my "stonelike" mesh into plane by projection Master, then I click Pick Up, this whats happened: Can I do something like that via Projection Master…
*All positions filled At the moment. Will repost when new positions open* Grin Rippa' Group [Team Name] Hello everyone at Polycount. My name is Francis Joaquin and I am a passionate game enthusiast. I have a background in Art and am in the process of obtaining my Bachelors in Game Art & Design. I am leading a team to make…
Have to agree with @Noren , @ZacD , and @pior : both the contiguous unwrap and compound curvature of the shape are contributing to the distortion in a way that's almost unavoidable with a [tiling] texture only approach. Lot's of good advice on how to proceed with different approaches from everyone in this thread. As far as…
Decided to go with my design for Diana in the PROJECT skin line. I will re-design her skin as I go with the illustration. Here's a little bit of the Lore I use as an inspiration: A project created singular, Diana fights alone in search of truth in the new life that has been given to her. With no guidance but a Log in her…
Hey guys, I've seen a few vehicles being modeled on here so I'm guessing there's some sim/racing fans here? I work on the vehicle art team at Slightly Mad Studios on Project Cars. After lots of hard work and a few delays we're releasing our game today on PC. XboxOne and PS4 in a few days. I'm feeling pretty proud of what…
Company- Trash Panda Game's Project Name- Project:1942 Genre- MMO/FPS Style- Low Poly Engine- Unity We are looking for the following: - 1x Level Designer Experience in Unity Placement Environments Landscape Pluses Lighting Interior Design Modular Buildings What we expect: - Age 18 or older. - A portfolio showcasing…
Projection really isn't super friendly. You're almost always going to lose something. Try projecting one-two subdivisions at a time, instead of going right for the highest one. You can also mask or hide areas you don't want projected and work on different bits separately. You may also want to try using xNormal for baking.…