I'm hoping I can complete this in time. The decision process for who to do was a monster but I finally decided on Dryad Soraka. Here is my initial idea sketch. Next is anatomy check/tidying with her final sketch. Then the background will be solidified and light source worked on. ANNNNNND finished! DA LINK
Hi guies! I decided to make new character to gather all i`ve learnt in this work sorry for my english, please correct, ask me if it`s need I know, i have problems with anatomy... i will try to correct their consept http://cghub.com/images/view/80731/
1. have i gotten down the important furrows, forms and landmarks of the face yet? what else am i missing? (ignoring the ears) 2. what can i do to make my sculpt feel more life-like and a believable human head? 3. profession-wise, how much further am i from the standard of "hirable" for gaming studios? thanks!
SO yeah, here's where I'm gonna post all my practice sculpts. So far I have a male head, aiming for understanding the relationship between bone structure and fat/skin. It's a start I guess. Crits appreciated.
Thank you! I understand what you're saying and in the future I'll certainly be doing more 1:1 character and anatomy studies, but for this particular project I was aiming to create an original character and this referencing method is just what I came up with.
Blockout is 100% the easiest start, also putting an imagine in the background can sometimes be deceptive if the photos are taken with different cameras as some camaras distort it shape and size of things (i dont know why just something i picked up with anatomy)
Hello LukasG, I would recommend researching some Anatomy and doing form studies..What I find to be best for pure learning is to keep things within gray-scales to improve hues and saturation of colors to create more depth in your paintings.
unless you are trolling.... I can barely discern any form here and from what I can tell there are anatomy errors. the pallet is ugly and nonsensical and it looks like you've abused layer effects. this picture isn't even worth the post.
Cool concept, I think you could take a look at the art from "APB: Reloaded" Anatomy wise I'd pulled her shoulder back and tilt her chest/rib cage up and back. Currently her posture is quit poor.