I'm currently rendering with Arnold in Maya. Unfortunately, I have to stay rendering with Arnold because I'm working in a group project with 3 other people. To save on time we have all decided to stay to 1 renderer so we can all have the same scenes. I miss mental ray so much. So do you have any specific suggestions on…
thanks for answering. I am currently testing it out like that now, but haven't converted to geo yet, so I'm nervous to see how my pc handles it. Not sure how you would make a normal map in arnold, if you are not doing it the way the other guy described it? Like creating a plane which represents your uv's then grooming on…
LOL, I'm no expert in Arnold, have u tried putting the normal map in the 'Attr Ed. > Geometry > Bump' and play with the values of the bump depth and color balance?
Hi everyone, here is my last indoor environmental artwork. I'm planing to use it to my effects class. Any comments or Feedbacks ?? I used Maya, unfold 3D, Substance Painter and Arnold.