Hey guys, I was wondering if it would be viable to use Unreal 4 as a renderer? I've got Substance Designer and Painter and those are super cool, but I've got no way to set up a scene and render it using pbr shaders. As far as I know you can't plug in metalness and roughness maps in Maya. I considered Marmoset Toolbag 2 to…
Hey guys, Just to get this question out of the way, I am not developing a 4 player co-op game. I was just simply wondering, what makes a 4 player co-op game fun to you? And what would you like to see done by one? To me a 4 player co-op game is always fun because it allows me and my friends to just hangout and play a game…