Hi everyone! I made This female creature as part of a development project for my university. It was my first time using substance painter and my third attempt at lighting in UE5. The creature was sculpted, zremeshed, and uv unwrapped in Zbrush and exported to substance for texturing. Some parts of the creature like the eye…
Emil will be joining us over @ Ubisoft Massive as a Character Artist! Can't wait to start working with you man! You deserve this and I know you will do a great job!
Right, you will know the movie, or you will cheat and google. "You spent twelve dollars and didn't hit a goddamn thing. I nailed one and it cost about four and a quarter. "
Now you're looking for the secret. But you won't find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.