Hi everyone! I made This female creature as part of a development project for my university. It was my first time using substance painter and my third attempt at lighting in UE5. The creature was sculpted, zremeshed, and uv unwrapped in Zbrush and exported to substance for texturing. Some parts of the creature like the eye and the wings were polypainted in Zbrush and I worked on top of the polypaint in substance. It was also my first time creating an eye lens material. Overall it was a challenging process and I hope to retopologise it properly in the future! All feedback and criticism are welcome! Thank you for your time!