Playing with extensions and animation in glTF, to make an animated transmissive heat effect, using KHR_materials_specular, KHR_materials_transmission, and KHR_materials_volume. You can download the model here:…
I'm having an issue when I uncheck Anim Rotation Only in the anim set. I'm doing this because if I don't the hip bone which is also my characters root bone will not animate causing their feet to slide back in forth instead of their hips. In the anim editor the animations play fine. I also compressed the animations after I…
I like to mirror a whole animation with puppetshop but i just cant get it working. I can easily mirror animations from bodypart to the opposite bodypart, like left leg to right leg. But trying to mirror the animation of center bones like the neck just wont work, no matter what i do, i get additional keys and the animation…
Is there something similar in max like exporting a bip file? I have a animated biped arms, but the weapon is linked to a simple box. The box contains the animation movement. Is there a way I can export that animation? thanks.
Hello! Were a small company with AR App, We have a 3D Character that needs to be animate, The model is already rigged and we need him to have 2 separate dance animations - 1) the L dance. 2) Hotline Bling. Each animation needs to be 10 sec long.
I'm new in animation, I use Maya for animations, but i searched animation engines or tools about animation, so i found Morpheme with Euphoria and Ikinema Action. So, Do you think about these tools? I tried download Morpheme with Euphoria but i don't found a way.
Thanks @cec7! I added smear controls as per request of an animator buddy who is interested in doing some anims for this guy. It was a lot of fun to figure out and I based it off of the tentacle rig tutorial by the awesome Pierrick Picaut.
The animator is responsible for animating all characters and elements that meet visual, creative and technical standards for animation project.Prepare all the elements (objects, characters, environment, buttons, etc.) for the animation; Animate the different elements; Integrate some elements of animation; Create special…
SSVR (VR Game Studio) is looking for several freelance Character Animators. -Create and maintain animations for real-time using Houdini.-Implement animation assets into Unity. -Work with technical lead in completing animations in a timely manner.-Knowledge of traditional animation principles.-Work with character art team…
Speaking to other workshoppers I realized my previous thread might not have been the best approach so I'm making a new one here! For all of you animators out there. What do you import the .smd animations with? (Plugins, software etc) What is your workflow for importing animations overall? I have followed wyk's writeup,…