Hi.I need 20 Lowpoly models with texture. Not cartoon or anime style.Such as... - Texture maps: size 2048. Diffuse and Normal. Formate JPG.- Pay by paypal.- Monsters. Every monster have two types. Such as, Monster with claw. Monster with claw and Tusk. Two levels of the same monster. Now, you done from 2 models. Like that…
More or less my first post in this nice forum and definitely my first LowPoly character. I was a bit frightened at first to post my amateurish work here along all those great artists...but we all have to start small right :) So what this thread be all about you might ask? I want to get better at modelling and for…
Context : I'm trying to improve a Substance Painter workflow. Adding additional height / normal details, exporting the new map then rebaking curvature and AO. The trouble is I don't rate the bakers in Painter very highly compared to Marmoset, especially the curvature baker. I tried baking my lowpoly to itself with the…
Hey guys, i want to know if its possible and useable to polypaint my highpoly model in zbrush to get the texture for the base color and bake it down on my unwarpped lowpoly. i want to have my object in a game scene like ue4 or ce3 and get all texture next gen ready. it would be cool if this would be possible and if you…
but this isnt supposed to be the lowpoly. this gets gaked down onto the lowpoly. so add whatever geometry/triangles you need to get nice and smooth shading.
I'm trying to figure out a workflow which lets me use an IMM Curve Stitch brush in Zbrush and then bake that detail into a lowpoly mesh, but at the same time, keep the stitches separate in some way, so I can easily change the stitches color later in Substance Painter. How can I bake the normals of the stitches and create a…
I havent modelled many weapons so wanted to start with some fairly straight forward. Ive started modelling this ithica shotgun. (Approx 1500 tris) I want to get an idea or a rule of thumb on making the high poly version and baking out the normal map within 3DS Max. I know this model isnt perfect, I havent quite…
TL;DR: Make a lowpoly (under 200 ▲) arm before the 12th, and win Portal 2: the final hours. [excuse me if this is in the wrong place - I know there's the LPC forum but AFAIK that's only for official polycount challenges. you can move this if necessary] Before I went on vacation I challenged people in the lowpoly thread to…
Hello Everyone, We are an indie studio that is currently working on a FPS/RTS game on the PC platform. We are currently looking for freelancers/contractors who are able to deliver quality assets within a given time frame. Character Details This Sci-Fi Character will be mostly hard surface with minor organic parts.…