Thanks for posting, the highpolys are nice and simple. I almost think the highpolys could have been skipped for this and you could have done all of that information using Photoshop and CrazyBump/nVidia. Save some beveled edges, its primarily nuts & bolts and some 2pixel edges here and there. (This is something I would also…
Hello all~ I've been working with m1ND for a little over a year now, while he's been going to school to learn 3d. As a working model texture artist, as well as a fine artist, I've been mentoring him through both his soft skills and his technical skills. First off, a big thanks to all the constructive criticism from…
transcript : Time: 00:00.00 #1: Wanna copy a layer? I say jump it: Ctrl+J. You a Mac user? Awesome. #2: When I say Ctrl, press Cmd, the one with an apple on it. #3: For a new layer, press Ctrl+Shift+N (Cmd-Shift-N on the Mac). #4: To delete a layer, get the move tool and press Delete (or Control-Delete). #5: Every letter…
So this problem bugs me since I first used Sketchbook. After some zooming, mooving or painting my cursor suddenly paints quite a bunch of pixles away from where it is supposed to paint. I am pretty shure* I got the latest Servicepack (2) Installed. Also I am using a noname Tablet from "Aiptek" aka "Genius" but it does not…
oh man it's been awhile, sorry about that :-P kraemology: complete agree, thank! ^__^ Iciban: you're welcome and thank you! ~:Week...something!:~ ~Final Low Poly~ okay so it's been a while since i've made a proper low poly (i usually work with controlled high polies, and decimated zbrush models unless the client provides a…
serive pack 2 is out go get it. it also contains all the fixes in service pack one, so if you didnt get SP1 its all good. http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=6845920&linkID=5573636 Issues addressed by this Service Pack: 3RD PARTY · Crash when performing a File/Reset on a scene with Brazil…
Hey Guys, Its Final Year at University :| We have to model a Hand held character model to the same art style as Darksiders 2, below are some of the criteria we have to follow Character limitations are as follows. (Counts are in triangles NOT polygons)1) Triangle Count of 20002) Character must be designed with an Action /…
Thanks guys! Scythe: Thanks for this man! Yeah!!! thats the plan pretty much a curved plane, with a few other pieces each to be individually controlled like the iris and pupil etc. Mask_Salesman: Haha thanks man, yeah I didnt do any work to the limbs beyond transposing them into shape :P Purely an exercise, and I didnt…
Hey guys! So im having this issue regarding topology and Zremesher. I was wondering what is the best way to create sculptable topology, to be able to get it to a final stage. I did a couple Zremesher experiments before going into Maya to retopo. The best i could come up with is a relatively dense mesh that has even polys…