Greetings! My name is Ryan Jackson. I've been making game art professionally for almost 10 years, contributing characters, weapons & props to AAA as well as indie projects. Please get in touch to discuss your 3D Art needs. I'm always more than happy to talk about your project or to prepare a quote for paid professional art…
Hi there! Our company looking for 1-2 3D environment/props artists to help us design our game worlds. Our workflow is: low-poly ⇨ high-poly ⇨ baking ⇨ texturing ⇨ iray render in substance painter. If you're interested — please send links to your portfolio and I'll be in touch with everyone who I think can be a good fit for…
3D Artist experienced on environment & props hard surface modeling technique for over 2 years. I'm skilled in: - High / low poly modeling hard surface & organic objects - Sculpting -UV mapping - Baking texture maps - Texturing in classic and PBR technique Software: Maya, ZBrush, Substance Painter, Photoshop, Unreal Engine…
Hi! My name is Gavin Glenn-McDowell and I am a Stylized Prop/Environment Artist. I specialize in handpainted and sculpted assets. I have a year of real production experience and am looking for some cool projects to work on. My website, which you can find below, contains all my contact information and some sample work. I…
Hey everyone. I'm working on this piece for my portfolio. I'm basing it off a concept done by Ubisoft for Assasin's Creed Brotherhood by Olivier Martin. I didn't do the concept or own any of the rights to it so I've just supplied a link to it here. Concept I am only using it to create this prop for my portfolio. Feedback,…
Hi everyone what's crackin? I was the environment artist at Defiant that recently closed down. I'm looking for some Prop or Environment work. I've attached a link to my portfolio below. Feel free to hit me up here, Arstation or my email address johneyre3d (AT) gmail.com https://www.artstation.com/johneyre Also creating my…
Hello, gamers and game developers, my name is Remos and I specialize in creating 2d sprites. I can create animated characters, props, tiles, buildings. I should be able to customize to suit the requirements of the user and any game engine. Contact:E-Mail - valarinPath@gmail.com Twitter - https://twitter.com/RemosTurcuman…
After few weeks of planing I finally started making actual content for my game project with a codename "Forged". The room you can see on the screens is in the Orphanage and it's used as the starting location of whole story. At the moment this place lacks some more props such as books and plants and finished candles :)…
Ive been asnwering a lot of stephanies questions over the months. I think she has great progress going from 0 knowledge on game art creation to have 2 full blown out props in udk. Showcased very proffesionally as well. I also agree that at times her uvs are not fully optimized but thats fine. Given that these are her first…
Hello, I would like to share the process of creating my second pack of props that I am sending to the UE Marketplace, just like the first one, it deals with following a very specific style of content that we find in local neighborhood commerce, This volume is a completely modular and customizable newsstand. This work also…