Just thought i'd put this up here for crits and comments, so that it would possibly get more exposure etc: poly count: 20k tris textures: [diffuse, normals, specular] 2 x 1024* 2 X 256* 1 x 512* i'd like to thank everybody who helped me out, and provided support and motivation. this was my first submission into the…
Hello Everyone! This is my first time participating in a Contest like this so im pretty excited! :) So i thought about the idea of making an "Arcade Zoe" Skin. I know she has somehow gaming/technology related skin (Cyber Pop Zoe) but it isn´t Arcade/Gaming enough for me. As Zoe is a character who just wants to have fun i…
I've been feeling discouraged from making stuff and posting, but I'm trying to make an effort again. The main issue with all my models is inability to adequately pose them: they have a tendency to break in a way that I can't quite fix. The legs become too short for sitting poses, the arm twists break silhouettes, the…
Shaheer Khawar – 3D Artist | Game-Ready Assets & Product Visualization | Blender / Unreal Engine Hey everyone 👋 I’m Shaheer, a 3D artist specializing in game-ready assets and high-quality product visualization. I focus on creating optimized, realistic 3D models with clean topology and strong attention to detail — from…
Hi! Something I've never quite understood is the difference between 2048 levels vs 1024 pressure levels. For example: Case 1: You press the pen with a given force X, which would be your medium force. On the tablet with 2048 levels, that would translate to 1024. And on the 1024 levels tablet, that would be 512. (values are…
Part of my process of trying to get better at all things 3D involves trying to fix a severe character flaw of mine: not being able to ask questions because fear of being laughed at, and thought of as a complete newb (which in some ways is true). So here goes. I don't quite know how to make 1024x512 (or 512x256, etc, you…
Hey guys i recently was contracted by ESPN to do some work for X Games 17. I don't have the HD copies of the work just yet so here's a few screen cap videos of what I did. For the first one i modeled the screen and X's the robot is holding. http://vimeo.com/27081385 For the second one the screen I modeled is hanging on the…
It does not do that as a modifier or whatever no, what you can do however is just put on symmetry mode (the sym button next to COG and Prop in the MCP panel). And depending on the selected axis plane, it "blocks" movement on the axis not described in the symmetry plane. So, if you enable symmetry on the YZ plane, X…
I had something like this happen a LONG time ago Do the following import you low to max Reset X-form Reset pivot 0,0,0 after that is done export your low Take your high (this might chug bad but hopefully your rig can handle just a import) Do the same (do not convert to editable poly leave as a editable mesh since this…
Ok so i found the program, the problem is the software is horribly dated (DirectX9). Overview With 3D Ripper DX you can: - capture all geometry, textures and shaders, rendered during single frame; - import captured geometry into 3D Studio Max or Maya; - see what exactly has been drawn by each individual draw call; - see…