Im not really sure whether to post this to workshop or not: It's not typical ench's hair and since i cannot alter bones i had to bind it to her back which results in not so natural behaviur (the hair does not bump up 'n down when she is walking)
Hello im the last out it seems hehe. i just got started today, the wires are a megamess, but i dont really care so much right now start, just blocking out the general shape. ill clean later once im happy with the over all shape of it.
Thought I would start one of these threads since we have a few concepts and I can't quite keep up with the work with my 50 hour weeks! Accepted Items Third Insight Kupu the Metamorpher Double Vision Nimble Edge Dials of Claszureme (Weapon by frump) Shards of Polymorphia
Oh dang, I love it! I would be interested in making it :) Here's a link to my workshop: http://steamcommunity.com/profiles/76561198016625906/myworkshopfiles/?appid=570
This will be a thread where I will post a reply about my latest skin for CSGO that I have designed. I have made previous posts about a specific skin for each one. However, I feel that it is more adequate to have them all withini one post. I hope you enjoy them, be sure to share them and vote on them :)
I thought I'd have a go at this, dont have a clue what I'm doing but I'll wing it. Ork Chainsword. Its just before a bit of refinement putting on the nobbly bits and then high polying it(I guess uv before that though). Not sure if I'm gonna extrude the nobbly bits or have them floating or just draw them on the texture.
Hope I'm doing this right, new to polycount. I'm looking for feedback in general. Criticism is worth more to me than a silent upvote. I am a web-developer, and I do graphics as a hobby. I thought I'd try my hand at CS:GO. I'm not gonna post all of them, if you want to see the rest you can click here.
Hello! Here I will spread my models. This is my first project for DOTA2. By the way, I am looking for a concept artist to work together.:) The set can be found here. http://steamcommunity.com/sharedfiles/filedetails/?id=504469303 If you like to put :thumbup:
Trying to iron out the workflow for PBR from Substance Painter to Unreal. Eventually rig for interactivity in VR Floor and wall textures are place holder for figuring out the lighting. Unreal setup model Any CC would be greatly appreciated. Thank you, Philip
Hello everyone, me and oxhid3 just submitted a new weapon concept for the Elder Titan and we wanted to share it with you. Enjoy and let us know what you guys think! GL everyone http://steamcommunity.com/sharedfiles/filedetails/?id=232666688 Join us on facebook if you want :) https://www.facebook.com/enerusgaming