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Re: Polycount Minecraft Server
Reply by
SHEPEIRO
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Oct 2011
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General Discussion
I could play yesterday in what seams like ages and today no luck...get a response code 502: connection lost or some such
3 results
Re: Armalite AR-10
Reply by
TychoVII
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Oct 2009
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3D Art Showcase & Critiques
Final update for surezees. Made some tweaks to the magazine and the grip and various other small places. Also including the maps reduced to 512.
Re: PSP Stalingrad
Reply by
Khalmuck
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Nov 2006
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Technical Talk
Thanks...For large buildings and such...do you think it ould be alright to use 256's or 512's?...Thanks for the poly count too.
Re: New CrazyBump Beta (1.2 Beta 4)
Reply by
metalliandy
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Jun 2010
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Technical Talk
:) Do you mean "Very Fine detail" or will you be actually be changing the "Fine Detail" slider? :O *Edit* 512 posts ftw! ^^
Re: Wacom Bamboo pen or pen & touch?
Reply by
sebi3110
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Mar 2010
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Technical Talk
@ DarthNater Is the diffrence between 512 sens and 1024 sens really that big in zbrush? Some more infos would be nice ;)
4 results
Re: What's wrong with this scene?
Reply by
Adrian Pieroni
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Apr 2013
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Technical Talk
We upped the light map resolution for the cabins in UDK from the default 32 to 512 and it fixed the problem. Thank you.
Re: SDK Master Thread
Reply by
JGcount
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Jun 2011
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3D Art Showcase & Critiques
Here's an SDK of my Strongman Character. http://dl.dropbox.com/u/11495058/JGcount_Strongman.rar 2k tris 1*512 tex
2 results
Re: 2d/3d art thread (RJBonner)
Reply by
Rockley Bonner
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Apr 2013
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3D Art Showcase & Critiques
Low poly of the statues sword. ill try and get the guard himself and the rocks later. Onely, AO and normals 512
Re: Hero Forge (Android Game - WIP)
Reply by
anal_cove
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Jul 2013
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3D Art Showcase & Critiques
Heres a chainmail texture we've whipped together. Feel free to use it It works quite well for 256/512 maps
Re: WIP Hand Painted Texturing...Crits please
Reply by
mayagamer
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May 2011
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3D Art Showcase & Critiques
attempted to make it tileable, texture is a 512 and i quickly tiled it on a 1024 to give you guys an example and the tiled version
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