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PSP Stalingrad

I am currentlly working on a final project for my Designing Interior Worlds and Spaces class. The level I have designed and started working on is a portion of WWII Stalingrad, which is of course is in much disaray.
I would like to have the level presented as something that could be ported to PSP. I was wondering if anyone here could give me an idea of what texture sizes are commonlly used for PSP games, and perhaps overall poly counts as well for a PSP level.
Any help you could give would be great. Thanks for your time. smile.gif

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