Still working on Uving. Experimented with some YouTube tutorials on the matter and I've found a way that currently works for me, in combination with tips from above. Got a few more pieces to go before completion :) YouTube Links:https://www.youtube.com/watch?v=EriiuMPx22Y…
Hello folks. After playing SH2R I was curious how to make cloth and plastic like game has in hospital basement. It might not be physically accurate, but most of the time looks convincing enough and most importantly - pretty cool. A is straightforward, this kind of thing I can do since this is what most tutorials show -…
Hello guys! I've been working on a character in the past 2 weeks. I've posted several updates during last week in my Sketchbook (here is a link if you want to check it out: http://www.polycount.com/forum/showthread.php?t=128554) While I am not happy with several parts of the sculpt I have to move on. I guess the most…
I've signed on to help with modelling and animating for the HexenTC using the DOOM3 engine. I'm doing some of the beasts they'll be needing. I use 3d MAX 4.2, which I know is older, but I can't afford $3000 to buy it again. I always animated with MAX's character studio plug ins, BIPED and PHYSIQUE. But I'm told that Doom3…
Hi again everyone, I've been neglecting my University work again and have this to show you. It's a Warhammer, or War Hammer (maybe should be two words? Doesn't matter, you know what I mean!) and I stole the basic concept from this tutorial; http://www.digitaltutors.com/11/training.php?pid=107 I was just watching it, seeing…
Hi all. I've been following a fairly old Maya facial rigging course from digitaltutors (Rigging the human face in Maya 2011), using my own mesh rather than the project files. I only have a very basic understanding of the rigging process, and a lot of it still baffles me, but everything was going well until the final…
At the moment, I am developing a horror game environment for my final major project at university, drawing inspiration from Highgate Cemetery, Victorian spiritualism, and classic British/American horror films like Hellraiser and The Exorcist. My tutor recently shared on Polycount that he visited Highgate Cemetery after…
ben cloward has a tutorial series about landscape materials on youtube here: Fixing Landscape Tiling - Building Worlds In Unreal - Episode 5 (youtube.com)
Yo, check out this tutorial. It helped me a lot with modeling complex things; https://www.pluralsight.com/courses/tips-modeling-complex-shapes-2082 Mind you, this is for hard surface modeling. Spend some time doing some basic tutorials. Also, spend time making complex pieces made of simple shapes. A sword might seem…
Thanks for sharing. Your Mari tutorials are helpful too. I'm actually watching Justin Holt's Gnomon tutorials now. Awesome to know he was one of your mentors. Quick Mari process question, how did you do your spec and gloss channels. Did you start by duplicating spec channel, renamed it, and add something like a highpass…