Hi im new to this and this is the first time i am rigging something. and so far the only bones that work are the barrel and the whole weapon bone. i had already made sure prior to this to separate every item that i will be moving to the vertices thingy and named it right. (im sorry if i named the gun parts wrong) Please…
We are seeking a 3D environment Artist in the Irvine, California area for full time employment. This is a paid contract position. Please PM your website for review and I will pm you the contact information. Pluses: +Fairly cartoony style Donkey Kong Country Returns Klonoa Wii +Knows Blender +Can do effects
Toggle Wireframe with F4 for 2.79 (https://blenderartists.org/t/wire-all-edges-visibility-toggle-script/687050) I am looking for a shortcut key or addon and/ script to help toggle Wireframe on shaded like the picture above but for Blender 2.8.
Something changed this year with the update of mudbox, the .fbx files coming out no longer import into blender. Despite the fact that both are up to date, and that the patch states that Version: 7.x.x series fbx files should import fine. Any ideas?
I'm texturing a floor in a building I modeled in blender but I get these weird white lines in between my texture. The floor i broken up into tiles but this shouldn't matter should it? My walls a broken up into tiles and I don't get the same white line in between. This picture shows how I have the floor broken up into…
Hi all! For the past 2 years in my own time, I've self-taught from Youtube and forums all around the internet. I feel like I'm at a point where I want 'work' to build my own experience whether that be paid or unpaid. But I'm unclear where to go or where to start. At the start of this year I started a general ICT degree for…
Jackdaw Games is looking for a freelance artist who can initially convert max animations to Blender, no geometry, just animations . Immediate start. (more work available if everything goes ok). Please email me, jack@jackdawgames.com with your resume and your rate of pay. Jack
I wanted to find out if anyone knows how using this modifier in 3dsmax can be achieved in Blender. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-67E7E333-585A-4753-8A3A-FFD4A69957A6.htm,topicNumber=d30e102095 Thanks.
Hey guys. I'm pretty much brand new to sculpting in Blender, but I'm familiar with the program in general otherwise. I've got this basic block-in guy based on one of my old concepts. I've tried going forward from here a few times, and every time it's turned into a mess. I've followed a few tutorials to get up to speed, but…
Hello! This is my first post (help!) here. I have been attract in this forum 'cause of the excellent thred about low poly under 500 tri, which i often use to plead my cause about less poly and more design :) I was particulary geek out when it finally reach its 128 mark (waiting now for the 256). That and many other…