I'm running into a bit of a dilemma for product design. Maya and 3DS MAX is what I've used for the most part and I only touched 3DS MAX awhile back due to a new project, but now I'm on product design and I need to do some texturing work in Painter. I would really like to avoid polygon modeling for the high poly version and…
so yeah what's the best way to do this, don't want buttons stretching, but also don't want the position to change, which they are liable to do if I weight them 100 percent to 1 bone maybe skinwrap any buttons, clips etc?
When ever I boot up Maya. The control panel pops up. I was wondering why it is doing that? Also I have custom shelves and plugins in Maya. On start up no matter how many times I delete it. It always comes back. The Shelf is called Polygons04088. I know I could probably fix this issue by deleting my maya environment file…
Hello everyone, Recently I began to study Autodesk Maya and tried to create particular object by its sizes, I'm not sure but is it true that Maya doesn't have instruments for accurate modeling? For example: I need to create an edge loop exactly 0.25 inch from an edge, but Maya snaps only in percents. I lurked some…
Hey folks. So today I was sitting here wondering why the hell I have a 5-button mouse if Maya will only recognise 3 of them. Same applies to Max really, but I'm wondering about Maya specifically right now since I use it at work. In Silo I can assign Mouse4 and Mouse5 (forward and back buttons) to any command I like. I…
I have a bit of a random question about Maya and assets. Let's say I have all my image assets (HDRI, material maps, even reference objects) on a network drive and I'm calling all that information from my local computer and I need to hand off the base Maya project to another company/division. Is there a way to tell Maya to…
Looks like an awesome tool. Does this only work for latest Maya? I'm getting an error when I use it maya 2014 on Mac. The UI window builds correctly but I can't do any boolean operations. I've tried both the vertical and horizontal window versions. // Error: line 83: Cannot find procedure "polyCBoolOp". *EDIT: I changed…