I veer on the side of finding a supa dupa chair coincidently I've been thinking about for the past year. My bill paying job dictates heaps of walking so it's mainly for after hours relaxation pushing verts around on my home office system and FYI not one those jammy off the shelf 'ergonomic' units pior mentioned that only…
G'day everyone! I have been putting together for the last few weeks a small diorama scene in my own time. Ive had the concept in my mind for the last few years, and finally I had some spare time to work on it. Ive spent the last few months doing non-3d stuff (magazine articles and talks!), so now thats out of the way ive…
Hey, I've been working on this project during this Summer. Definitely the biggest project I have attempted so far and I do still consider myself an amateur. So in attempt to perhaps get some feedback and to meet some people I have decided to share. Its a Restaurant Environment, the target audience, or rather target…
your painting looks very nice. it clearly conveys an idea. it has a nice composition and i like its color palette. i think it could be considered complete. forms are clean and clear and easily allow it to be taken further, if desired. i think a good refinement approach at this stage, would be to unify treatments. isolate…
Well there's at least two sides to this to consider: First, working conditions at studios. So long as you're not aiming to work for some massive corp that treat you as a factory floor assembler and don't give a shit about you as a person, don't worry too hard about being officially worked into the ground on the clock. A…
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Hey, I've spent almost a week trying to solve it, but I am running out of options, and I have to ask the community for help. I first encountered the issue while exporting my character with animated corrective blend shapes. The animation works fine, but as you can see on the screenshot the shading is completely broken. I've…
Hello Maya Friends! After a few years of working at various AAA companies, I have built up quite an archive of Maya Animation, Rigging and Modelling tools that have helped myself and my teams tremendously in our day-to-day work. I have decided to give this archive away For Free! After I realized I would have loved to have…
Hi I'd like some feedback and advice regarding my generated and baked hair. I've followed two courses now - one by Johan Lithvall and another by Andre Pires, which is a very similar workflow to Johan's. However, with the hair I've made, and since, mine always looks like straw. :-\ I've even tried adjusting the shader in…
Hi! Perhaps I should have kept it more digestible, like: 'With an high to lowpoly approach, I would closer match the highpoly and improve the highpolys edges/shading'. But as so often with this 3D stuff, I find there's not an 'one and only way', but different options that can be combined based on the situation. And when…