After I appended the cube, I created a new mesh using zbrush's "Remesh All", which created a new single solid mesh in the general shape. Following that I used "Project All" to get the exact shape and detail back. The picture I posted was the result, you can smooth the intersecting area to your hearts content and it would…
Hi, still getting used to Zbrush, but I was wondering if anybody has any idea how to apply smoothed normals for low poly objects in Zbrush that aren't intended for Catmull-Clark sudivision surface. I want to retain the low poly appearance with the subdivided details still on the mesh. I've tried to export my mesh with…
Hello again, So I've been playing around with ZBrush, and let me say at the start, I'm still a newbie as to how it works. But something that's been bothering me now is that I've been pretty much unable to choose or utilize any of the stroke options except for the 6 that always show up in my left sided Stroke option box.…
Hey guys, I made A plugin for zbrush to fasten up my own workflow I'm sure others will find it usefull as well. for anyone that wants to try I have a free version to try out. https://gumroad.com/products/mYkWo/edit also here are some videos of the plugin: The main use of this plugin is to try to fasten up tasks that could…
Hello, I came across a piece of software that enables you to import a posed character from Zbrush into it and a T- Posed model, of the same character. From what I remember there was a process of drawing on blue lines to help fix deformation problems, but it helped speed up the posing process by a considerable amount. I…
Break up the sculpt into decimated parts using the techniques shown in this video: https://vimeo.com/9673644 Depending on how much RAM your computer has you might not have to do more than two polygroups of this. 64-bit Zbrush can handle up to 100 million polygons in a normal sculpt if your computer has enough RAM (although…
Let me just tell you that it isn't so much the tools but rather the experience with the program that let you sculpt those beautiful characters that you see everywhere. Most artists rely on a few brushes and use them all the time for everything. That said, I like to use orbs crack brush for wrinkles and folds, the trim…
I am new to ZBrush and I just got ZBrush 4 and I was thinking about getting one of this books: ZBrush Character Creation: Advanced Digital Sculpting (uses ZBrush 3) from Scott Spencer ZBrush Digital Sculpting Human Anatomy (uses ZBrush 3.5) from Scott Spencer. The things is.. Is there much of difference btw ZBrush 3 and 4?…
Found out some things when trying to weld in Zbrush and thought I'd share my findings. Artstation post + video timelapse: https://www.artstation.com/artwork/V2N3OP