The urban beauty This model is a portrait of my wife, i did this model because i wanted to put in practice my 3D knowldge using as a reference someone that inspires me and without any doubt she is the person that most inpires me to continue in this journey, many thanks to my beautiful model! For all the model i used maya,…
It's fine with sophos enterprise - at least with the trial. Our studio licenses will show up soon so I'll update if that makes a difference * Edit: While I'm here. I think we need a way to control hair length with noise/sine function or similar. I haven't been able to get the shapes I want from an individual card and I…
First Pass on Hair Hair is always a test of patience. I just put on a good documentary, grab a coffee, and trust in the process. This is the first pass, I need more flyaways and eventually to complete the bun in the back. I wanted to use xgen in Maya for the hair, but ended up manually placing each card in Zbrush with the…
My final post. In closing, I could have spent forever tweaking, building and improving on it but I think now it is time to move on and move forward with what I've learned. Xgen is frustrating but worthy to know. There has to be better, more efficient methods of creating high-quality rope that I have yet to achieve. My…
Thanks! That was a
good point about the color; I've added more variation everywhere in that
texture. I've also made the iridescence a
little more obvious in the lower body/upper legs, and I changed the index of
refraction to match real world chitin. There are minor tweaks to the displacement, and I tried my first…
I've just finished my second project attempting hair cards, it's something I'm wanting to try and improve on to be a better character artist. I would really appreciate feedback anyone has because it's a difficult thing to get right, and I want to improve! I used xgen to generate the hair and marmoset to bake the hair…
Hello, As the title states, I need a 3D Artist for modeling, texturing and animating characters, the work can vary from realistic quality to cartoonish. You should be familiar with XGEN MAYA. You will have to be comfortable doing NSFW. Payments will be on a weekly basis. Examples of potential work:…
My first game ready art. Took a while to finish as I only knew how to use Zbrush when I started and my anatomy knowledge isn't all that great especially female anatomy. The face in particular had a lot of revisions. Every time I learned something I would apply to this model. Lots of frustrations and back and forth stuff…
Well this piece started as a quick exercise to practice a female portrait but turned into a bunch of exercises to practice skin detailing/painting entirely by hand, reworking my workflow and shading for eye set ups, improving my workflow and shading for hair. During this piece there were some really great portraits that…
Hello guys, Another try at rendering a portrait in Arnold, doing my best to leave the uncanny valley :) Used texturing XYZ Non-destructive workflow that Jeremy Celeste explained in this tutorial https://texturing.xyz/…/non-destructive-and-interactive-wor… Another goal was to try and create haircut completely in XGEN, using…