Like mentioned, studying/observation and practice is the key to improvement (I'll read "AAA" as "high quality"). Also asking for help if you're stuck, so good on you. I think the rough aesthetic is already there, but many elements look like guesswork or a bit random. One thing that stands out immediately is the wobbly…
Hello there! :) I’m making a short movie about a cartoon cat for my studies. There is no plot, just some actions with the young cat and its new room. My main goal is to animate. I would like to share here some playblasts in order to get some feedback and critiques to make my animation better. The link below is today's…
Admiral Runestorm, a 3D Miniature commission I did a few years back in ZBrush and rendered recently in Blender for my portfolio. You can check some of my Minis at my ArtStation; https://www.artstation.com/artwork/K3A5No
Hi guys, I’m planning to level up my game environment art skills and I’m looking for mentorship from an experienced artist (preferably with AAA or strong production experience). This will be a paid mentorship. If you offer this or can recommend someone, please share details. Thanks!
Hello @Rhav , nice job! Love the dirt and edge damage, brings back a lot of memories! The only feedback I can think of is related to the relief text and it's sharp corners. I couldn't find your specific reference product, but in my experience since the card is already small, that engraving feels too precise. I see here on…
Hello, I recently watched a hair tutorial, it was using Max's Path Deform Binding(WSM) to place hair card. Obviously, he was duplicating each card after he place it, and tweak the curve for next one. I'm a Maya user so I wanted to apply this method using Curve Wrap and it can perform similar thing for the first card but I…
Hey just wondering if anyone else has had issues with 3Ds Max not using the graphics card to its maximum potential. I never really noticed it before I started using Mudbox to create very high poly meshes. Within Mudbox I can push my computer and get a fine fps when getting above 10 million faces but then when I import the…
Environment art is probably somewhat more in demand but doesn't mean it's easier. Character art is one of the most difficult roles to get into, highly competitive and requires a wide array of knowledge, especially anatomy. Based on your current portfolio, I don't think character artist is a viable path. But at the end of…
hey, i think i need to upgrade my video card, some games lags on max settings i have now Radeon 5770 =\ should i just buy a new one? or maybe i can buy same one and go crossfire? it cost like 100$ so it might be better way? if not whats a good card to buy these days? something that good enough to run current games on max…