Greetings! I'm a general modeler/animator, with experience in the industry and with developing an indie game or two myself; prior works of mine are: - Acro Storm: https://store.steampowered.com/app/546610/Acro_Storm/ which I did game design, animation, and some VFX for. - Destiny 2: The Witch…
Hello clients, I specialize in creating detailed and realistic 3D weapon models for games. My experience and skills allow me to create unique designs that meet the highest industry standards. What I Do: * 3D Weapon Modeling: I create high-quality weapon models with detailed textures and materials. * Concept Design: I…
Found some really cool old house plans from the 1880s (Australia) and had a hack at modelling one. Everything modelled from scratch (except the grass and plants). Some test renders so far (Arnold is soooooo slow!). https://youtu.be/2AKR3PAHsEQ
I've managed to retopo the model and baked the hull and the tracks,still have the turret to bake.It ended up higher tri count that I thought,the tracks are eating most of it tho : ~ 250k tris but anyway since it's a portofolio piece I'm not to worried,I preffer to be as detailed as posibble.Also,when I baked I've messed up…
Hey all, just finished the first version of Modelsend, a 3d model feedback tool that makes it super easy to leave comments on models and share with friends. Let me know what you think! https://modelsend.com/
The latest Bifrost version dropped with the first modeling nodes. I hope there is more coming. There are a lot of nodes for TDs but we need more for Artists. First try to get an extrude from a plane.
We are looking for a modeler to make realistic cartoon like animations of * High definition/detailed cartoon figures of provided individuals * No background design required just the characters * More similar to the first image than the second If you're interested, please reach out to kohomanagement@gmail.com with your…
Hi there! I am looking for the 3d modeling job, have a great experience in modeling of furniture, accessories, hard surfaces etc. Portfolio https://www.behance.net/3d_mad_max Skills: * 3ds Max * Photoshop * Substance Designer * Marvelous Designer * Rizom UV Additional Information: * Passionate about creating in 3D and…
For this sort of stuff it really helps to try and separate what happens visually from what the vehicle/character is actually doing . Tilting the vehicle actor itself will result in you fighting the physics code. if you tilt the model within the vehicle actor then that problem goes away. This is basically how a standard…