Hi Guys, So this is my first post here of my own work. A little nervous but I am eager to get your opinions and advice :) I recently came up with the idea for a game, myself and 2 friends (Rick and Patrick) wrote up our idea's and formed it into a story that we wanted to make in to a horror game. Since then we have made a…
(SCROLL TO THE BOTTOM FOR FINAL UPDATE!! PROJECT IS FINISHED! =) (3/3/22) Hello Polycount! I am new to this site and working on my first environment. I have really been trying to stay consistent on this project. I am still in the blocking out phase of my scene. I'm currently trying to nail down the composition and most…
Hey all, I am currently working on an Arctic scene in UE4. As I am a bit stuck at the moment I would like to ask you for your feedback, esprecially in Terms of composition and what should be added to improve the scene: Thanks in advance! Best, Sebastian
Hi, i started a new Environment today. This is the first time i use UE4. So i imported my Gras with Flowers. But the Problem is that something is cutting away a part of a flower. So where is the Problem ? I hope you can help me. Greetings :)
I have been working on an environment based on the abandoned Crookham Manor school in Berkshire UK.The main goals of this project was to improve both texturing using Substance Designer / Painter and lighting a scene in UE4.I would appriciate any feedback to help improve this piece.
Hi, everyone! I decided to create this topic with my UE4 tutorials. Happy viewing and enjoy! https://www.youtube.com/watch?v=IpSVbYveTQA https://www.youtube.com/watch?v=hhlXERCuzQU https://www.youtube.com/watch?v=wGhPkurychA https://www.youtube.com/watch?v=iavAyBzcjKM https://www.youtube.com/watch?v=ZxgUugKRzJ8…
Hey guys! Just wanted to share my very first game environment based on a concept by Roman Avseenko (https://www.artstation.com/artwork/KaPAWX) I decided to go with something simple to recreate because the goal of the project was to learn basic UE4 toolkit, things like texel density etc and how to create simple materials in…
hey, so with all the hype around UE4, I've been seeing and reading about how much one can do with blueprints. At some point I figured that maybe its easier to list what you CAN'T do with blueprints? Ideally I would love to hear what kind of games is no-no to do with blueprints. Thanks.
I'm not sure how to model a big level for UE4. Every time I try to do a blockout in Maya for a big level skeleton, I loose the sense of scale so quickly, it looks ugly in the end. And proportions are completely off. Anybody have a good advice? I could really use it. I'm kind of stuck here with the project.